Anyway, to bring this point home, and this isn't an original sentiment, but this novel is a lot like Michael Chabon's The Amazing Adventures of Kavalier and Clay in the sense that the story transcends the subject. Like, I didn't care about comic books either, and LOVED that book. And I loved this book too.
Let me throw out another bit of comparison to help arrange this in your mind: This is like The Social Network crossed with Lauren Groff's novel Fates and Furies, only this story is about friendship, not marriage. But like that novel, the themes of creativity, collaboration, and trust are all over this book, too.
Briefest of plot summaries: Two friends, Sam and Sadie, who grew up loving video games, reconnect in college and start a company to make video games together. But as their success grows, their personal friendship becomes increasingly fraught. Will their partnership -- both business and as friends -- survive?
What stands out about this book, other than it being just a great feat of storytelling, is how immersive it is. It is one of those novels that as you read, you get lost, you barely know you're reading. Then it's three hours later. And your eyes hurt a little.
It's not flawless, but my quibbles are minor -- and they don't take away from just how much fun I had with this, how affecting it is, and just what a great overall reading experience it is. Definitely a favorite of the year.
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